||The hands of men may be guided by fate
||A surge of blood interrupts your thoughts.
||-25% Mana, Life increases by amount of mana lost.
||Strength is bolstered by heavenly faith.
||Arcane power brings destruction.
||Refills mana and casts a Nova Spell
||Drink and be refreshed.
||Full mana and life; drops two rejuvenation potions OR one full mana and one full life.
||Knowledge and wisdom come at the cost of self.
||Magic +2, -3 to life
||Crimson and Azure become as the sun.
||All healing and mana potions become rejuvenation potions.
||Magic is not always what it seems to be.
||-1 level from 1 spell, +1 to all others
||Intensity comes at the cost of wisdom.
||-10% Mana, +2 levels to Firebolt.
||Mysteries are revealed in the light of wisdom.
||All items you have are identified.
||Those who defend seldom attack.
||-1 damage from all weapons carried, +2 armour class to all armour carried.
||New strength is forged through destruction.
||One equipped item loses 10 points of max durability, all other equipped items gain 10 points to max durability.
||Wherever you go, there you are.
||Casts a spell of Phasing.
||While the spirit is vigilant the body thrives.
||Casts a spell of Mana Shield
||Some are weakened as one grows strong
||-1 from three attributes, +5 to the other.
||Your skills increase but at a price.
||Lose all gold but 1 piece, experience +700.
||Salvation comes at the cost of wisdom.
||-10% Mana, + 2 levels to Holy Bolt.
||The essence of life flows from within.
||Time cannot diminish the power of steel.
||Repairs all items.
||Energy comes at the cost of wisdom.
||-10% Mana, +2 levels to Charged Bolt
||The way is made clear when viewed from above.
||Gives the map of the level.
||Riches abound when you least expected.
||All empty slots in inventory are filled with small pieces of gold. Depedant on difficulty and dungeon level.
||Where avarice fails, patience gains reward.
||Heals all other players in multi-player game.
||The powers of mana refocused
||All staffs recharged
||You hear a cry from the distance.
|| Unique monster or level boss gains hit points.
||Those who are last may yet be first.
||Random shrine effect on another player in the game.
||What once was open now is closed
||Closes and refills all chests on the level.
||The sword of justice is swift and sharp
||All edged weapons +1 max damage.
||Like the Goat Shrine, Cauldrons encountered in each game will generate a random effect, which differs from cauldron to cauldron. Deactivates after being used.
||Fountain of Tears
||Raises one stat by one point and decreases another stat by one. Deactivates after a single use.
||Like the Cauldron, Goat Shrines encountered in each game will generate a random effect, which differs from couldron to couldron. Deactivates after being used.
||Temporarily gives the user the effects of the Infravision spell. The Murky Pool can only be used once, and then it deactivates.
||Pool of Blood
||Restores hit points, a few points at a time, like the Purifying Spring, you can completely restore your life to its maximum level. Does not deactivate after being used; can be used by multiple players.
||Restores a few points of mana. The spring can be used repeatedly to restore your mana to your maximum mana level. Does not deactivate after being used; can be used by multiple players.