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Shrines

Shrine Quote Effect
Abandoned The hands of men may be guided by fate Dexterity +2
Composing A surge of blood interrupts your thoughts. -25% Mana, Life increases by amount of mana lost.
Creepy Strength is bolstered by heavenly faith. Strength +2
Cryptic Arcane power brings destruction. Refills mana and casts a Nova Spell
Divine Drink and be refreshed. Full mana and life; drops two rejuvenation potions OR one full mana and one full life.
Eerie Knowledge and wisdom come at the cost of self. Magic +2, -3 to life
Eldritch Crimson and Azure become as the sun. All healing and mana potions become rejuvenation potions.
Enchanted Magic is not always what it seems to be. -1 level from 1 spell, +1 to all others
Fascinating Intensity comes at the cost of wisdom. -10% Mana, +2 levels to Firebolt.
Glimmering Mysteries are revealed in the light of wisdom. All items you have are identified.
Gloomy Those who defend seldom attack. -1 damage from all weapons carried, +2 armour class to all armour carried.
Hidden New strength is forged through destruction. One equipped item loses 10 points of max durability, all other equipped items gain 10 points to max durability.
Holy Wherever you go, there you are. Casts a spell of Phasing.
Magical While the spirit is vigilant the body thrives. Casts a spell of Mana Shield
Mysterious Some are weakened as one grows strong -1 from three attributes, +5 to the other.
Mystic Your skills increase but at a price. Lose all gold but 1 piece, experience +700.
Ornate Salvation comes at the cost of wisdom. -10% Mana, + 2 levels to Holy Bolt.
Quiet The essence of life flows from within. Vitality +2
Religious Time cannot diminish the power of steel. Repairs all items.
Sacred Energy comes at the cost of wisdom. -10% Mana, +2 levels to Charged Bolt
Secluded The way is made clear when viewed from above. Gives the map of the level.
Spiritual Riches abound when you least expected. All empty slots in inventory are filled with small pieces of gold. Depedant on difficulty and dungeon level.
Spooky Where avarice fails, patience gains reward. Heals all other players in multi-player game.
Stone The powers of mana refocused All staffs recharged
Supernatural You hear a cry from the distance. Unique monster or level boss gains hit points.
Tainted Those who are last may yet be first. Random shrine effect on another player in the game.
Thaumaturgic What once was open now is closed Closes and refills all chests on the level.
Weird The sword of justice is swift and sharp All edged weapons +1 max damage.
Cauldron Like the Goat Shrine, Cauldrons encountered in each game will generate a random effect, which differs from cauldron to cauldron. Deactivates after being used.
Fountain of Tears Raises one stat by one point and decreases another stat by one. Deactivates after a single use.
Goat Shrine Like the Cauldron, Goat Shrines encountered in each game will generate a random effect, which differs from couldron to couldron. Deactivates after being used.
Murky Pool Temporarily gives the user the effects of the Infravision spell. The Murky Pool can only be used once, and then it deactivates.
Pool of Blood Restores hit points, a few points at a time, like the Purifying Spring, you can completely restore your life to its maximum level. Does not deactivate after being used; can be used by multiple players.
Purifying Spring Restores a few points of mana. The spring can be used repeatedly to restore your mana to your maximum mana level. Does not deactivate after being used; can be used by multiple players.

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