Back to the table
The table may look untidy or complicated, but it is really very easy to understand.
Below is how to read it;
The level of your character. This is what you should look up first.
Skill or difficulty. From level 1-20 only Normal skill is listed, as you're not able
to join Nightmare- or Hell-games. From 20-30 it show both Normal and Nightmare, but
not Hell as you still can't play it. After level 40 you won't get any exp at all in
Normal games, no matter where you go - or what you kill (exept some bosses). So
from 40-50 only Nightmare and Hell are listed.
Average exp per monster
OK, this is the most tricky part (but also the most informative). This is what it
says, the average experience points per monster in a level. As you can see above,
a character with lvl 28 gets 190 experience points in average from one monster on
dungeon level 2 in Nightmare skill. What you should look for, is the highest
number below the limit (which is 200*clvl. Our level 28 can therefore only
get 5600 per monster). If you kill a monster that give 6000 points, you will
"lose" those 400 points above the limit. When you reach level 29, you will not only
get more points from that monster, but it would also be easier to kill. So,
don't kill monsters that gives more exp than the limit. Better kill others, weaker
monsters, and get all the points from it.
Details on the calculations is by the end of this page
Average exp per monster per hp
Same as above, except the hitpoints of the monsters are taken in account. This
number shows how many points you get (in average) from each hitpoints of each
monster in the level. This is often more correct to use on than just plain
Marks where you get most, and second most, experience per monster below the limit
(200*clvl). If two dungeons levels gives the same, the lowest is marked.
Same as above, but marks highest exp per monster per hp
Tells where I recommend as the best place to gain experience points. I always
highlight whole "sections". That means either Church, Catacombs, Caves or Hell,
and not the actual dungeon level. In the example, Nightmare Caves is the best place
for a level 28 character. When I consider two places to be as good, I highlight them
Let's look at dungeon level 15. In that level there can be 9 different monsters;
(The numbers in the brackets show how often they occur)
Balrog(17%), Azure Drake(33%), Snow Witch(33%), Hell Spawn(34%), Soul Burner(33%),
Doom Guard(17%), Steel Lord(17%), Magistrate(17%), Cabalist(17%)
In Normal skill a lvl 28 gets from the monsters;
2914(Balrog), 3411(Azure Drake), 3267(Snow Witch), 4480(Hell Spawn), 5572(Soul Burner),
2920(Doom Guard), 4252(Steel Lord), 4030(Magistrate), 5421(Cabalist)
Average hitpoints of the monsters;
190(Balrog), 180(Azure Drake), 155(Snow Witch), 175(Hell Spawn), 182.5(Soul Burner),
165(Doom Guard), 180(Steel Lord), 85(Magistrate), 120(Cabalist)
Now, let's calculate the average experience points;
= 4076.6 (round up to 4077)
And average experience points per hitpoints;
= 26.3 (round down to 26)
Hey, but the table says 27! How could that be? Well, as you can see, there's lots of
works only to calculate a single dungeon level for a single character level. Imagine
doing all this on all the 16 dungeon levels for all the 50 character levels... If I
should do this by hand, I won't be finish until Diablo II comes out. What I did was
writing a little program to calculate the data and generate a HTML-file for me.
The small difference is due to roundup errors in the program. So those numbers in
the table may differ with +/- 1. I'm going to fix this later, but in real life (as
far as Diablo can be called "real life") it doesn't matter anyway.
Great thanks goes to Pedro Faria (Jarulf) for writing, and maintaining his Guide.
Most of these data are based on the info from his Guide, and his occurance data.
Jarulf's Guide can be downloaded at
http://pf.chemeng.lth.se/diablo/. The data on the monsters' occurance was
Greetings to all in alt.games.diablo who keeps the group alive and makes it fun
and friendly. May you all live long in the group and I hope those who left us will
soon come back (they surely will when Diablo II comes out) :)
Thanks to Blizzard for making Diablo. I'd spent
too much time playing it, but hey, it had been, and will be, fun. All the games
from these folks are enjoyable, and I liked all of them :)
Thank YOU for reading this! I hope you can make use of my work, otherwise it would
have been wasted. If you got comments, suggestions, corrections or flames please
feel free to email it to me.
Back to the table
Written by Soul-Toucher (email@example.com) in VI.
Best viewed with any browser with image ability.